
Reunion Market Trading
Sain baina uu!Reunion Market Trading (RMT) is a vendor RP event held at a Reunion on the Azim Steppe on the first Sunday of every month as part of the <Xaela> Discord.It is themed around Xaela and the Azim Steppe and all are welcome. Our community hosts stalls covering a variety from different wares, offering shamanism services and storytelling.It is a great place to meet new people, catch up with old friends and see what the Xaela community has to offer.If you wish to host a stall or wish to be a part of the Xaela community, please come join us on Discord.
Stalls can only be registered through our Discord.
Want to sign up? Join our Discord and post your registration in the sign up thread for your preferred event(s)
Each month we update this Carrd with our available stalls and an accompanying information so please be sure to check them out!
Time Until Next Event
Time: Sunday 1PM PST, 4PM EST, 9PM BST
Location
Reunion, Mateus, Crystal
Stalls
See below the map with stalls and their corresponding vendors.

Scale, Tail, and Claw
Vendor: Jaliqai Qestir and Kokochu Oronir
Goods: Scale care and skin care products: Lip balms, peels, brushes and modifications, and oils. Lotsa and lotsa oils! Scale care classes and appointments may also be on sale!
Description: Life is rough, don't let your scales be the same! Whether you need some oil to make your next shed easier, to keeping those lips from cracking, Scale, Tail, and Claw, can provide you the succor you need.
Stall Number: 2
Fish and Sips
Vendor: Xyan & Arashi Ejinn (Xyan will not be able to attend, but will have the assistance of Jargal Orl/ Tuya Qalli)
Goods: Fresh Caught Fish, and small snacks
Description: Two Chaotic Ejinn come together to share a stall. Looking for a homecooked meal, or a fresh catch to take home to cook for dinner? Feeling like you have a gut of steel, and interested in trying the spiciest soup on the Steppe? Why not stop by?! What could possibly go wrong!?
Stall Number: 10

Avragch Tribe's Groceries and Fortune Telling
Vendor: Galtmaah Avragch
Goods: Dried and Fresh Foods, Spices, Teas, cooked Meals, Furs and Leather, Rune Reading
Description: A Nice little stall run by the still young Avragch tribe, it is your Shoppe for all needs around your Pantry, your stomach and for those seeking some Peace of Mind!
Stall Number: 5

Jewelry of Justice
Vendor: Kuugha Hotgo
Goods: A collection of beautifully handcrafted rings, bracelets, necklaces and earrings
Description: A true hero of justice is nothing without accessories! Here you’ll find only the best jewelry and gemstones to increase your heroic elegance tenfold! If you somehow don’t find something you like, you can ask for a custom made item.
Stall Number: 14
Wayfarers' Goods
Vendor: Isilfyr Moenanka
Goods: Accessories/Apparel. Fabrics/Patterns, Plushies/Toys, Gifts/Games, & Sweets/Treats
Description: A general store specializing in high-quality handcrafted goods from apparel, keepsakes, and confections. Each item is whimsical and eccentric, inspired by the travelers and adventurers who travel throughout our star!
Stall Number: 6

Midnight Star Spice & Gem Shop
Vendor: Hikari Onishi (Formerly, Kiyraenia de' Kimura)
Goods: Spices, tea, gems, dyes, mead, meat pies, other fine liquors, fabrics, skins and miscellaneous things
Description: A travelling merchant with a shop above a small cute cafe, collecting various spices and fine gems. For those looking to spice up their food with the fine spices collected from all over!
Stall Number: 3

Quanshuiguo Fruits
Vendor: Kusuri Naeuri
Goods: Eastern & Western Fruits, Meals, and Tinctures!
Description: Delightful treats that cannot be beat - what better way to indulge in the taste of spring than the star's wonderful bounties?
Stall Number: 17
Hotgo Heavy Industries
Vendor: Batu of the Hotgo
Goods: Ground water detectors, telescopes, binoculars, scouting goggles, night eye goggles, crystal powered camping ovens, etc.
Description: A stall with devices to help improve your life provided by Hotgo Heavy Industries.
Stall Number: 13

Ankhai Tribe Shagaa
Vendor: Xayana Ankhai & Kydaana Ankhai
Goods: Old items to be rehomed and given new life in the new year. Instruments, unused fabrics & old brushes. And some West Ankhai wild berry buttermilk Pancakes.
Description: The Ankhai call Tsagaan Sar "Shagaa", part of their commitments in the new year they like to get rid of old items.
So on the last night of Tsagaan Sar/Shagaa, two Ankhai will be at Reunion hoping to give old possessions new beginnings.
Stall Number: 4

Screamin' Eagle Music
Vendor: Kasa Moks/Hermea Moks
Goods: Orchestration Players, Repairs and Rolls
Description: The Screamin' Eagle is your one stop shop for all things orchestration related! Operated and Owned by a skilled metallurgist, only the best will do for sound quality, playback reliability, and repairs guaranteed to last!
Stall Number: 23
Angura Atelier
Vendor: Khulan Angura
Goods: Handmade Steppe Furniture
Description: Run by an accomplished woodworker of the Angura, get a beautiful, sturdy piece of furniture for your personal spaces. All handmade, with materials from the Steppe, constructed with travel in mind for easy tear down and setup should the winds stir your nomad's heart.
Stall Number: 1
Moonlit Den
Vendor: Taichu Kha
Goods: Charms, Scale and Horn care, Divinations
Description: Walking about wherever the moon takes him comes a Xaela Shaman ready to tell fortunes and/or provide general life advice. Remember, you asked for this if you approach him!
Stall: Wandering
Stall Number: Wandering

And Hotgo Survivors
Vendor: Yesunova Hotgo, Etugen Hotgo, Kydaana Ankhai
Goods: Wayfarers' Arkhi, Ankhai Wild Berry Pancakes, Silks, Homely Hotgo Huushuur, Face Paints, Paint Brushes
Description: Representing both Wayfarers' Ger and survivors of the Hotgo tribe we have a joint venture of Yesunova, Etugen and Kydaana to sell you offerings from the Ger, and the tribe. And yep, Wayfarers' Ger is back baby, with our regular nights back in action.
Stall Number: 4
...
Vendor: Okiujin Qestir
Goods: All the Namazu botanist gather items. most aren't tradable. And some random other stuff that are from the steppe bot nodes.
Description: A red skin xeala who covers nearly her whole body with clothes and garb. The standard odd pink color of their tribe and mask. red hair and piercing yellow eyes our from them
Stall Number: 7

Naadam Events
Archery
Rules
Each archer will be given a set of 3 arrows each to fire at the targets (striking dummies), there is a specific target to aim for on each dummy.Aptitude is based on who is closed to the market on the target.The distance is determined by /randomThis means that you will want to get a lower score. Lowest overall score wins.
Horse Racing
Rules
There will be 6 stages. Racers will be able to 'spur' their horses twice. If they decide to do this, they roll /dice in party or alliance chat.- Above 700, and the horse skips over the coming stage to land at the next.
- 300-700, and the horse runs one stage as normal.
- Below 300, and the horse takes TWO turns to arrive at the next stage.
---Furthermore, after spurring the horse, riders must roll for each coming stage. <300 means the horse is tired and you skip this turn.At the last stretch of the race, those who are still racing over the same interval will do a final /dice to determine who gets first, second, third, etc.
Bokh
Tournament Rules
In order to qualify, you must agree to the rules below. If you break the rules at any point during the tournament, you will be disqualified.8 players maximum will be allowed to participate.There is no magic and no potions and/or ways to augment your aether with this event.
This is an event designed for Au ra. While non-Au ra can participate, I'd much prefer Au ra be the majority.
This is a non-lethal tournament. The goal is not to kill or maim your opponent.
No strikes including punches, kicks, tail swipes, and so on.Tournament GameplayNothing should touch the ground besides your feet. The goal is to be first to reach a threshold of 1000 points or more. Once you reach this point, you have knocked your opponent down and won the round.Combatants will be added to a party. Then we'll announce when a round starts. After, you will roll /random to determine initiative. Highest roll goes first.
Nothing should touch tne ground besides your feet.
Players will use /random to grapple and defend. If your attack roll is higher than the defense roll, you add what you rolled to your score. i.e. Player A rolls 635 as a grapple against Player B who rolls 300. Player A's score is now 635.
All wrestling posts will be in /yell chat. Both participants and spectators will want to make sure it’s enabled.
Players throughout the entire tournament have one chance to force a reroll per match. You will announce when you are using it before you make a roll in /random. Both players will reroll, and if the defending player's roll is higher than their opponent's, then they will add that to their score
.